|
 |
We have created two games that help build a user's intution for properties of near-optimal tours.
|
 Play Game |
|
The first game challenges a player to find the optimal tour through sets of randomly generated cities. It is fairly easy to find a good tour and with practice a player learns to find better tours, but it is often not obvious which of the many good tours is in fact the best.
|
|
 Play Game |
|
The second game pits two players against each other.
The object is again to find a traveling salesman tour.
Once the first player completes a tour, the second player may continue to edit his/her tour for as long as time allows.
The game rewards players who can define good tours fast, but if the slower player completes a better tour in the extra time alloted he/she may still win.
|
These games were implemented using the mcmTheater package, see
mcmTheater Home.
|
|
|